Hi, I'm

Thomas Prijs

Frontend XR Developer
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Experience

Frontend Development

(HTML/CSS, JS + Three.js)

I have experience creating (3D) experiences on the web using HTML/CSS, JS, Three.js and React

XR Development

(Unity & C#, WebXR API)

I have experience creating VR experiences on the web using WebXR as well as AR games using Unity and C#

Photogrammetry

(Meshroom & Blender)

I have experience with using Blender and Meshroom to create high-quality assets for engines

Videography

(Adobe AE + E3D, Adobe PR)

I have experience as a professional in the Videography field both as a cameraman and an editor.

Recent Projects

WebXR + Three.js

A web based VR Experience highlighting the dangers of FRT built using the WebXR API.

Unity + C# AR

A Halloween-Themed AR FPS Mobile Game developed for Android using the Unity engine and C#

AR Furniture App

An app built in Unity and C# that allows you to scan images of objects and place them in your home.

UE Metahuman

Using photogrammetry technology to create a hyperrealistic version of myself using Blender and UE.

Photogrammetry

Turning real-world objects into high quality assets for games or XR experiences.

C & SGDK

Learning to work with hardware limitations as well as learning C by coding for the 1988 Sega Genesis

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